Case study

Nadia Gurevich: renders to present an exhibition project

A complete room in 3D, with real artwork, to show the exhibition before it exists.

Project sheet

Client
Nadia Gurevich · Visual artist
Services
Artwork photography · Photogrammetry · 3D modeling · Lighting and rendering
Tech stack
Photoshop · Polycam · RealityScan · Blender · Twinmotion

The Challenge

Nadia Gurevich needed to present an exhibition project: a single room with framed drawings, paper drawings that form a larger composition, sculptures and graphite drawings made directly on the wall. We had to show how everything would look together in the space, faithful to the real pieces.

Our Solution

We photographed the works and processed them in Photoshop to use as faithful textures. We digitized the sculptures through photogrammetry with Polycam and RealityScan, and modeled the room in Blender. Final assembly, lighting, materials and rendering were done in Twinmotion.

Visual Gallery

Results & Impact

  • 4 high-resolution images that became part of the presentation.
  • Thanks to their quality, the renders had a strong impact and exceeded expectations.